Session 2.5
Design In the Metaverse – Reimagining the Design Crit with Next-Gen Collaborative VR Technologies
Synopsis:
As we enter the post-covid19 world where remote teams are normal, and working together is becoming normal (again), how can emerging technologies empower design teams and change the way we undertake the traditional design crit.
This highly interactive presentation will explore this question, using real-time collaborative VR and mobile technologies our team (Sam-Autodesk, Johan-Arkio and Jason-Warren and Mahoney) along with audience participation will undertake a 21st-century enabled design review of the Autodesk Sample House.
Learning Objectives:
1. How to implement a design crit in the metaverse
2. what technologies are required
3. core features of arkio
Body:
This is a class that will push the boundaries of traditional design thinking and collaboration, leveraging emerging new technologies to reimagine the traditional design crit as the Meta Crit.
Empowered by Arkio’s VR and multi-user collaboration we will enter the metaverse to interrogate the Autodesk Revit Sample House. Sam (Autodesk), Johan (Arkio) and Jason (Warren and Mahoney) will assume individual roles of designer, peer-reviewer and client to demonstrate that traditional workflows are enhanced once inside the Metaverse.
We will encourage audience participation through mobile devices and VR headsets creating an immersive experience that is sure to blow some minds and get everyone talking about how the next design frontier, the Metaverse, showcasing how design teams can tap into the seemingly unlimited scope for innovation in the 21st century.
Attendees can expect to learn about:
– the key features of Arkio
– how to set up a multi-user collaborative design crit in the metaverse
– what technologies are best for enabling a Meta Crit
– how far Sam, Johan and Jason are prepared to go to make adopting new technologyy fun
This class will not disappoint