Session 3.4
Strategies Towards 3d Printing Of Earth Structures
Synopsis:
In this lecture we will answer the following research question:
How can knowledge of vernacular architecture in arid climates, in combination with material science, biomimicry principles and computational design inform 3D printing processes to design and develop housing in areas with extreme heat due to climate change?
This lecture is an exploration on vernacular architecture, Earth material, 3D printing & Robotic and Computational techniques.
Learning Objectives:
1. Vernacular architecture & Biomimicry
2. Robotic & 3D printing techniques & GCODE
3. Ceramics
Body:
As a result of climate change, the average global temperature is on the rise. Questioning how we need to design and build housing & sheltering for extreme heat. Research in vernacular architecture in hot arid climates such as the middle east
presents the design and material strategies to deal with extreme heat such as building with earth materials and the use of cooling towers as part of Iran’s traditional architecture. Similar passive design strategies of building in earth materials, while
cooling via venturi effect can be seen in nature, Termites build their nests with clay. Through sourcing literature on the contemporary use of earth in 3D printing, this research aims to explore a research field that combines knowledge of vernacular
architecture in arid climates, in combination with Material science, Biomimicry principles and 3D printing processes. All with the aim to design and develop housing in areas with extreme heat due to climate change using earth material. This paper
sets up the field and reports on the first preliminary 3D printing experiments. Designing for extreme heat; Vernacular architecture; Biomimicry; Material Science; Earth materials; 3D Printing; Sustainability; Computational science; UN SDG 11; UN SDG 12.