Belinda Ercan
Epic Games North America
Belinda Ercan went from playing Prince of Persia on MS-DOS to learning her first (digital) piano songs on Windows 3.11 to finding joy in arts, music and of course computer games. Before she joined Epic Games as a Product Marketing Manager for Twinmotion in 2020, she dived into studying Japanese and classic piano at a music conservatory, before giving her career-finding-journey a 3rd attempt of obtaining a Master’s degree in Architecture and Digital Design (Germany/U.K.), with focus on 3D visualization. Having worked as the in-house visualizer at HLM Architects in good old Sheffield/U.K, she moved to Hungary to work as a Visualization Product Manager at Graphisoft. What came next was an epic time with unreal moments, now continuing the pursuit of bringing Twinmotion’s visualization front to the next level.
My Speakers Sessions
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Tuesday, 22 June, 2021
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BILT Virtual 2021 | Stream One: The future of digital story-telling with Twinmotion to Unreal (20mins)Belinda Ercan, Epic Games North America
Synopsis:
The building design lifecycle is a journey around story-telling and communication, whether it be with peers, stakeholders or clients. The need to not only share ideas and a vision, but how to work together to execute the combined goal. The ability to communicate data and information, capture atmosphere and mood, and the ability to allow the end users to explore ideas in clear ways. In this talk we will be looking at the new workflow from Twinmotion to Unreal, how it works and the opportunities it opens up from virtual collaboration to Digital Twins.
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